mstang's puzzles
#32: Look-Air
Look-Air is a weird genre; I feel like it's not very flexible (there are only six possible clues), but you can definitely get some interesting stuff.
Rules for Look-Air
Shade some cells in the grid, so that the shaded cells form squares that don't touch each other orthogonally. Cells with numbers can be shaded. Each number gives the number of shaded cells orthogonally adjacent to it, including the number's own cell. Additionally, no two squares of the same size can "see" each other through a row or column. (More precisely: if two squares of the same size both appear in a given row or column, there must be another square between them in that row or column.)
Example puzzle
Example solution
#31: Nurikabe
This is the end of my project this month -- but I'll still keep posting things here! Maybe things not as prim and proper as these, though; very easy puzzles, sometimes, or experimental puzzles in genres not well represented on puzz.link. Either way, I'll still be around!
Rules for Nurikabe
Shade some empty cells black so that the grid is divided into orthogonally connected white regions. Each white region must contain exactly one given number, which must be equal to the area (in cells) of that region. The black cells must be orthogonally connected, but no 2x2 group of cells can be entirely shaded.
Theme: "Day 31?"
#30: Kakuro
This one is a hard one, I think.
Rules for Kakuro
Place a digit (1 to 9, inclusive) into each cell. Within each "entry" (contiguous line of cells within a row or column), digits cannot repeat. Clues give the sum of the digits in their respective entries.
Example puzzle
Example solution
#29: View
#28: Double Choco
With Smogon over, I'm here to write four more puzzles for this month! Today is another attempt at a dbchoco (the first one turned out not to be unique, and it was too late to write a new one).
Rules for Double Choco
Divide the grid along the grid lines into regions. Each region must contain exactly one contiguous group of unshaded cells and exactly one contiguous group of shaded cells; these two groups must be congruent. Each number gives the area of the group of shaded or unshaded cells containing it. Regions can contain zero, one, or multiple numbers.
Example puzzle
Example solution
Theme: "Day 28"
#27: Nurimisaki
Because of the Smogon Puzzle Hunt, I'll be taking the next two days off (and possibly more, if needed). But enjoy this one!
Theme: "Day 24"
#26: Mochikoro
I made a double choco last night, but it turned out not to be unique :( So, we'll have to skip #22. Anyway, here is a Mochikoro puzzle (not to be confused with the fun board game Machi Koro).
#25: Sukoro
Rules for Sukoro
Place numbers in some empty cells so that all the cells with numbers are orthogonally connected. Each number must give the number of orthogonally adjacent cells that have numbers, but orthogonally adjacent numbers cannot be equal.
Theme: "Day 21"
#24: Tapa
Rules for Tapa
Shade some empty cells black to create a connected group of black cells, such that no 2x2 group of cells is entirely shaded black. Each clue gives the lengths of connected groups of black cells among the cells adjacent to the clue. (This includes diagonal adjacency, so e.g. clues not on the edge of the grid refer to the 8 surrounding cells.)
Example puzzle
Example solution
Theme: "Huge Checkerboard"
#23: Fillomino
Rules for Fillomino
Divide the grid along the grid lines into regions. Each clue gives the area of the region containing it, and two regions with the same area cannot touch. A region can contain zero, one, or multiple numbers.
Example puzzle
Example solution
Theme: "Day 19?"